3 ECTS / Semestral / Português

Objectives and method

  • Improve the understanding of creativity in the individual, group and organizational domains.
  • Provide a climate in which everyone feels willing to explore their own creativity.
  • Provide opportunities for the development of individual and group creative capacities.
  • Improve skills in decision-making and problem-solving processes.

Skills to develop:

  • fluency, flexibility, and originality of thought/action
  • imagination
  • tolerance of ambiguity
  • openness to the different
  • give order to chaos
  • deal with complex issues
  • ability to create alternatives

Students who complete the CU will be able to:

  • understand the concepts of creativity, innovation, critical-creative thinking;
  • identify characteristics and blocks in the dimensions of creativity – person, process, product and press;
  • identify phases of the creative process;
  • choose and critically apply instruments and techniques for producing and analyzing options in different

The methodologies applied in this subject are:

  • Active methodology - theoretical and practical exercises that allow reflecting on theory from practice and putting into practice the theory developed during the sessions – one in relation to the other and one because of the other.
  • Playful methodology – putting the participants in a situation of relaxation, without value judgments.
  • Participatory methodology – based on the personal commitment of each one.
  • Expository methodology – for the systematization of knowledge using the participants' life experiences.



1. Concepts of Creativity and Innovation - distinction, implications and associated concepts

2. Creativity – systemic approach:
a. Person – characteristics of the creative person; blocks to creativity; problem solving styles
b. Press – organizational culture and climate; dimensions of the creative climate.
c. Product – characteristics of creative products
d. Process – phases of the creative process

3. Creative Problem Solving (CPS) – introduction:
a. Definition and historical perspective
b. Core, components, and phases
c. Generating and focusing tools


Invited Professor
Helena Gil da Costa é doutorada em Ciências Humanas e Sociais pela Universidade de Trás-os-Montes e Alto Douro. Concluiu um Master em Criatividade Aplicada…